Thursday, October 30, 2008

Blog Changes

Over the coming weeks I will be making an effort to update the look of my blog. I never really intended to use the standard Blogger template for so long but have had trouble deciding on a new theme. You will probably see lots of alterations, colour clashes and weird graphics. Do not be alarmed.

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Monday, October 27, 2008

I have done a bit of forum reading, apparently we can expect a conclusion to this event pretty soon. There is a lot of fuss on Blizzards Official Forums, I would go so far as to say it’s the worst I have seen it. However there is light at the end of the tunnel, apparently both the King of Stormwind and Thrall have disappeared. and before the king left he talks about a powerful holy weapon. Happenings are a foot.

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I can only hope...

Presently I have a very narky and slightly QQ post sitting in my blog post drafts. At the moment the Zombie Invasion world event is causing me a lot of frustration. But there is a reason that I haven’t posted my angry article. I am trusting Blizzard to take this event somewhere good and quickly. The concept is solid, plagued grain is a nice reflection of what happened in Stratholme and the undead slowly taking over the world. But from this we need a climatic conclusion.


Hints are coming that the Alliance (and I suppose the Horde too) are working to retaliate. Elfarol posted an interesting transmission from a Gnomish Wireless Unit and Wow Insider has a few hints from faction leaders. Hopefully Blizzard will pull this off and there will be an epic conclusion which kicks Wrath off with a bang and swamps out the frustrations insured by rampant ganking zombies.

EDIT: People are getting really annoyed now, apparently there have been a lot of complaints in guild chat. Perhaps I should post my QQ article anyway.

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Friday, October 24, 2008

The Evil Dead!

Although I have not entered the world for a day or so, word is out that Arthas is making his move against the Alliance and Horde. Diseased creates of wheat have arrived around Azeroth those who catch the infection form them will, unless cured, turn into a zombie. Thankfully the Argent Dawn have healers in the major cities who can cure you of this horrific disease but it will only be a matter of time before even they are turned.

I plan to form a party of defenders to help contain this menace, concern remains that although Ironarm is tough and has a resistance to disease he will be turned by shear weight of numbers. We can only hope that a powerful force will appear and assist us as it appears that the zombies are getting stronger.

Roleplay aside, this could be an interesting and at the same time a very annoying event. I will need to investigate which NPCs can be infected and whether that will make them hostile. Hopefully the placement of Agent Dawn forces will help to mitigate this and ensure the game remains fun. Should the Auctioneers, Innkeepers and quest givers get turned life could get quite frustrating. The fact that people are complaining that paladins, priests and shaman are cleansing them surprises me. As far as I can see the main reason people want to be zombies is to attack others and cause havoc. Dispelling the disease seems like a great way to stop them from doing that.

Should you wish to join me, in the defense against the zombie infestation, then have a look at the guide on Wow Insider for some tips on staying alive. We will NEVER give up we will NEVER surrender! For the LIGHT!

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Sunday, October 19, 2008

The Straglethorn Vale Fishing Competition


I might have a comtender for my best in game moment, today I won the Stranglethorn Vale. In fact I won it on my first try. With only a moment to choose a reward (you don't win untill you complete the quest)I picked the Arcanite Fishing Pole, reading all the text for the Hook of the Master Angler probabily would have lost me the competition and in retrospect the rod is a better choice anyway.


I must thank Elfarol for his assistance, explaining to me that I need to set my hearthstone to the Booty Bay, showing me a good spot to fish, scouting my next pool and generally hanging around to give me Crusader Aura and make me a less appealing PvP target. Really it was him and a lot of luck on pools respawing in good places that won it.

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Thursday, October 16, 2008

Patch Woes and Wonders

Last night I should have finally got to dip my toes into the new patch and take Ironarm for a ride with shiny new talents. Sadly I didn’t, instead I spent all night looking at installer bars, downloads, scans and technical support forums. You see Blizzard decided that people with Vista needed to shift their installer directory to avoid patching problems, except that every time I tried to, I got an error. Apparently I wasn’t alone; there were a small number of other players with the same or similar problems. Out of 11 million players that’s not really all that bad, it’s just very frustrating it had to happen for such an exciting patch. Most normal people would have just uninstalled wow and started from scratch, great idea except my internet is capped until Saturday. It would take until Saturday to get all of the patches again. So after trying all the resolution steps I could find I raised a ticket. They will probably tell me to reinstall it but it’s worth a shot.

So the long and the short of it is I missed the best bit of the patch. I missed the jump on the early Inscription benefits, the guild chat as people acquired achievements and the discussion of awesome new abilities. Alassiel said she would come home tonight and let me play on her laptop, so I should get to see it tonight, but I will feel guilty for every minute of her play time I steal.

On a brighter note Alassiel completed the achievement Leading the Cavalry and I would be confident in saying she is the first person in the guild to get an Albino Drake (see picture above) congratulations!

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Tuesday, October 14, 2008

Patch Incoming

Did you notice the extended maintenance period tonight? Our server will be down from 8:00pm to 8:00am, Jubie’Thos server time, to implement the “Echoes of Doom” patch (3.0.2).

Included in the patch will be:

  • Access to the new profession Inscription
  • Two new arenas: The Ring of Valour and The Dalaran Sewers
  • Changes to the world including the Stormwind Harbour
  • Barbershops
  • Achievements System
  • New Talents, Spells and abilities
  • Changes to the buff system
  • The beginning of a world event…?

This patch is huge (1.17 gig to be precise), and contains some massive changes. If you haven’t looked at anything about this yet I strongly recommend you visit the Wowhead Talent Calculators, perhaps look over some of the coverage on Wow Insider or check out the official patch notes.

I was really looking forward to making it to the max Inscription level before work but unfortunately I will be lucky to even load into the new patch before work. Additionally downloading the patch four times (on my old computer, on my new computer, on Alassiel’s computer and for the PTR which I never even entered) has capped out my internet connect so I’m playing on what is essentially a dial up connection.

Image from: http://www.wow-europe.com/en/info/underdev/index.html

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Sunday, October 12, 2008

BlizzCon Blog Posts

Thanks to the coverage on Main Event I have written a pile of blog posts over the weekend. You can find links to all of these via this post. They are aranged in the order I wrote them.
Day One
BlizzCon Begins
Mike Morhaime Interview
Class Discussion
Blizzard the Company
Starcraft 2
World of Warcraft World Design Interview - Alex Afrasiabi
Ghost in the System
The Contests

Day Two
World of Warcraft PvP Panel
Jeff Kaplan Interview
Interview with Felica Day
World of Warcraft Dungeons and Raids
World of Warcraft Gameplay Panel
Closing Ceremony
It's a Wrap


Because these posts are based on the Main Event coverage I don't have pictures to associate with the posts so my apologies for the walls of text.

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It's a Wrap

Well BlizzCon is over, the coverage anyway. I really enjoyed watching all of the coverage, there was plenty of great information on the World of Warcraft and Direct TV did an excellent job of the coverage. Sure I missed a couple of panels but even if I was there I would have missed tons of stuff. I was also surprised how much I enjoyed hearing about Starcraft and Diablo. I will defiantly be picking up a copy of Diablo 3, it looks like an excellent game. I get the impression that Diablo is like playing through a really good fantasy novel. I don't really understand how it works but it seems that you can play through it with a friend. Perhaps Alassiel will get a copy too and we can play through it together.

Starcraft also looks really worth getting; I used to play a ton of real time strategy games and really enjoyed them. The inclusion of a branching quest system and compelling story might just win me back into that area. Of course the best bit of all gaming is playing with a friend and the same will go for Starcraft so I’ll have to con my old RTS buddy to grab it as well.

The highlight would have to be Warcraft panels, I enjoyed them the most. Only one thing was completely missing, that was the 3v3 Arena competition. Watching professionals in the arena would have been quite a valuable incite. Hopefully I will go to next years BlizzCon then I can get to experience it all first hand.

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Closing Ceremony

Paul Sams closed up the evening with a farewell, video highlights reel and thankyous to the Blizzard guys who worked hard to put the convention together. This was followed by Kyle Kinane (comedian) who livened up the crowd with some humour vaguely related to the convention and Blizzard but just generally funny. Patton Oswalt, also a comedian, followed him with more humour. Less amusing, in fact much less amusing more inappropriate and annoying. Patton was the voice of Remmy, surprising because he didn't seem to be able to go for long without swearing or saying something really uncool. How this guy managed to score such a high profile gig is beyond me.

Thankfully the Level 80 Eilete Tauren Chieftains were a lot better, in an amusing kind of way. The band is made up from Blizzard employees; they certainly got an excellent response from the crowd. They played The Power of the Horde, Terran up the Night, Rogues do it From Behind, Night Fall, Diablo(Raise some Hell) and I am Murlock. Their show also had some semi stand up sketch stuff as well. Nice work guys!

To close up the days coverage was Video Games Live. Video Games Live is a live orchestra, band and choir which perform the music from video games. The performance included music from all the Blizzard games past and present and it was all absolutely fantastic. In fact I was taken by how much just the music stirred my emotions. A perfect way to close it all up!

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World of Warcraft Gameplay Panel

A star studded line up took on a barrage of player questions. Due to the huge variety of topics I have bulleted some of the most interesting points.

  • Deathwing will make an appearance at some stage in the future.
  • Wrath of the Lich King will ship with plenty of daily quests.
  • There will be plenty of interaction with Arthas throughout Northrend.
  • Tier tokens will be usable to purchase on tier lower PvP item.
  • In the first content patch after Lich King ground mounts will be able to swim.
  • Shadow Priests are due a bit of a damage buff.
  • Holy Paladins are deserved of some offensive abilities to match the offensive abilities of priests with mana burn, druids with cyclone and shaman with shocks.
  • Each of the crafting professions are intended to have a best in slot item similar to the engineering goggles.
  • They have written a story for the World of Warcraft movie, it is coming.
  • Mana regeneration and tuning classes to have a 'good' amount of mana may still be required.
  • Player skill should be what dictates who is doing the most DPS, not their class.
  • They are looking at ways to skip the long speeches some bosses deliver before you can engage them.
  • Achievement points will not be spendable for 'gear' only 'fluff'.
  • They would like to pursue more randomised dailies so stop them from being too receptive.
  • Hunters might get their aspects off the global cool down.
  • They do like the idea of PvE arenas, but there are a few issues which would have to be dealt with first.
  • Perhaps stances for warriors wont have a penalty.
  • They have a lot of great ideas for dungeon/raid encounters; we can expect some different cool mechanics that are completely new to us. There is a future raid which will use siege weapons and destructible terrain.
The panel did a good job answering the player questions, they also too some of the crap without breaking a sweat. One question which wasn't answered “why does it cost me $70 to have a tiny authenticator shipped to me?”, I guess I’ll have to ask that on the forums.

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World of Warcraft Dungeons and Raids

This panel opened with discussion about how they made sure that the dungeons tied closely to the lore of Wrath of the Lich King. Pushing the story is just as important as kills and loot. They also wanted to make shorter unique instances that still had a feel of being epic and important. They have constructed the dungeons so that they are in very large spaces but the actual playing space is smaller. There was a fly through of Halls of Lightning which showed some of the excellent detailed elements of the dungeons. One of which was windows which give you a view out into the surrounding zone and continue to give you a feel of space. Unique boss models will make bosses feel special and give them some importance.

Ahn'kahet: The Old Kingdom, another five man instance, again works very effectively to make you feel like you’re in a huge space. There is a lot of background story which will be new to many players from this zone. This area is where Naxxramas was originally from, you can see this in the architecture. Also if you don't like spiders you really won’t like this instance. Phasing is also used in Ahn'kahet, the last boss fight will do some really interesting things with this technology where each player will have to fight their own group in a different phase. Once you have killed all your phases enemies you can then help others meaning your healer won't hate this encounter.

Moving to raids, they are learning from and building on Burning Crusade. The first raid they discussed, Chamber of Aspects, is an expandable raid. Depending on how many of the mini bosses you take out the main boss will be easier or harder and will have different loot tables. Then they looked at Eye of the Eternity, sadly they messed up triggering the event by attempting it real time while invincible, apparently the boss knew this so wouldn't engage them... opps. Well apparently when it all starts to go to hell the Red Dragon flight turn up and help you out.

What about loot? Well Heroics will have much better loot than standard dungeons not the current situation where most of it was the same. They are also working to tweak the badge system to have two different badges allowing for purchase of different tiers of gear and avoiding people well through the end game 'farming' badges. There will also be separate gear sets for 10 and 25 man raids but they will be interchangeable for the same set bonus and a couple of these set items will be purchasable with badges.

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Interview with Felica Day

Felica Day is the star and creator of the web series of “The Guild” and a big fan of Blizzard. She announced that they are working on a second season which will air in November. The Guild were hosting a panel but I believe that this is not included in the TV coverage package. You can find more information about their new series and join their community at http://www.watchtheguild.com.

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Jeff Kaplan Interview

This interview was more of a recap of some of the panel information and information released during the beta. He also discussed upcoming content patches, of which there will be plenty relating to Wrath of the Lich King and that we could expect siege weapons in PvE. They have also started planning work on the next expansion. He also gave a very clear indication of how fast the levelling from 60 to 70 would be, currently it takes about 5 zones to get to 70. When the level change is put in place on Tuesday it will take only 2-3 zones. For players still fighting through the last few level this will really help them make it before November 13th (14th for us). I have mentioned Jyade and Bhoni before, well they are in their mid 60s at the moment so this change is for you guys, you can make it!

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World of Warcraft PvP Panel

This panel launched straight into it showing off the new arenas. There are two new arenas in Wrath of the Lich King both of which have some very different elements from the arenas we see at the moment. To begin with both have dynamic elements. The Ring of Valor will have four moving pillars which will block line of sight and can be stood on to get out of melee combat. There is also two fire strips which damage you breaking up the arena floor into three sections. The Dalaran Sewers also has dynamic element, a pillar of water in the centre of the arena. A few people expressed concern about these dynamic events when this was originally announced. However a lot of the concern related to the randomness of them triggering, which has been changed to a static timer. I think it will be interesting even if it is somewhat tricky. Dalaran Sewers had a couple of other points, it's really quite small and the majority of the arena is on a platform accessible from two points, that could make it tricky for melee who get knocked off. Additionally you can't mount in this arena, although you can use travel and ghost wolf form. Both of these arena are also interesting as they will force players out into the arena. The Ring of Valor, via the lift which drops the teams really close to each other and in the Dalaran Sewers if you try to stay in the starting pipes you will get knocked out on to the floor.

The coverage stopped right after the arenas section but Strand of the Ancients was discussed in the following short interview. In response to player feedback it will be a 15v15, as opposed to 10v10, battle field with an assault and defend scenario.

There was another later interview about PvP, Cory Stockton talked about the new content for PvP. Lake Wintergrasp will offer a raid instance for when you win the zone and the rewards have been improved from the BC world PvP rewards. The improved rewards and the raid instance are designed so that players will continue to return to Lake Wintergrasp. Rewards includes mounts, gems and items you can hand down to your alts. The raid boss will drop a piece from any of the armour sets excluding head and shoulder items. Lake Wintergrasp will also include NPC aspects similar to Alterac Valley and daily quests.

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Saturday, October 11, 2008

Starcraft 2

I know this is a Warcraft blog but I feel it would be valuable to mention one of the other major announcements from BlizzCon. The Starcraft game play panel began with some nice game cinematic and story background. This was followed by a short game play demonstration. The game looks quite nice and fun to play from the small amount I saw and it is backed up by an excellent storyline. They have also steered away from a linear sequence of missions toward a system where you have choice of different missions which can be taken in your own order.

The big announcement is that Starcraft 2 will in fact be a trilogy of games. Each will have a campaign for one of the factions and each campaign will be an epic story line.

Oh and they showed a new cinematic! I like Blizzard's cinematics.

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The Contests

At BlizzCon they have several fun stage contests, costume, dance and/silly. To begin there was the costume contest. There were some stunning and extravagant costumes, obviously a lot of people have spent a great deal of time working on them. Some of the Draenei costumes were very effective also by picking a simple armour participants were able to craft them really well. There were some very cleaver costumes such as a paladin bubble hearthing and a tauren hocky player and a few good double entries such as a hunter and their pet.

The entries were overwhelmingly Warcraft related, with only a couple of Starcraft and Diablo entries. Additionally most of the entrants were female.

My favourite and the winner was the female Draenei shaman in season three arena gear on a full size animatronics riding turtle complete with shield and weapon.


Original song and movie contest presentations were also made. Neither the songs nor movies were shown so I can't judge them. The only exception was the over all winner Snacky's Journal 4. I have seen some of the Snacky's Journal episodes and they are quite good. Hopefully they post all the songs and movies on the Blizzard site for us to see.

Sorry I was enjoying the jokes too much to dictate them into this blog. Well except this one “what class in World of Warcraft do women like the most... male enhancement shaman”.

These were followed up by the 'profession' comedian Jeff Lewis also know as Vork from 'The Guild', You Tube, TV show. Finally the day was closed off by the MC presenting the winners of the /silly (the shaman joke got 2nd). The only contest remaining is the dances; the footage appeared to cut off as though there was more about to happen so I can only assume that will be broadcasted tomorrow.
1:30pm

EDIT: A very short dance contest package was aired Sunday morning, a girl doing the undead dance won but there was plenty of other great entries.
EDIT 2: Snacky's Journal was show later on the second day of coverage, it's very well put together, amusing and very deserving of it's overall winner status.

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Ghost in the System

Well I’m up to 40 minutes of “Normal programming will return as soon as possible”. Occasionally ill get thirty seconds or so of coverage and then it drops. Hopefully it's will solidify up again soon.

It's getting better but I am still missing bits here and there. A bit disappointing for a paid service.

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World of Warcraft World Design Interview - Alex Afrasiabi

Questing has evolved from Burning Crusade. In Northrend there is more involvement from the big bad (Arthas) so even if you never get to raid you should still be very aware of his presence. They have learnt from their mistakes in the Classic and Burning Crusade games. The use of phasing is also making a difference to the world and to quests. This is most visible in the Death Knight starting zone. Some things to do with changing the environment are now possible thanks to this revolutionary technology and we should start to see these in Northrend. However they have had to be very careful with this as bad use of phasing could really confuse players. For example if players on different steps of a group quest chain can't see each other they would be very annoyed.

An interesting note which arose from viewer question was that there are no world bosses in Northrend because of some of the player collision (PvP and Griefing) issues that have arisen with them in Azeroth and the Outlands.

Alex also revealed that there will be a world event attached the patch next Tuesday. In Alex's own words “All kinds of craziness is going to happen... your going to have a reason to go to Northrend”.

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Blizzard the Company

Something I noticed from the walk through of the offices, sure they are showing off on international TV, but they look fantastic. The look and feel of the complex was wonderful and it had a strong sence of branding. There was plenty of pictures on the walls, statues relating to their games and it was obvious the staff loved their jobs.

Blizzard now have nearly 3,000 staff, for having that many people Blizzard do a pretty impressive job keeping secrets. That’s says something about the commitment and loyalty of their staff something that would be the envy of many other companies.

An addition motivation to stay with Blizzard is their 5 year service award a sword, ten year service award a Lordaeron shield and fifteen year service award a ring. From an HR perspective Blizzard's massive popularity and peoples desire to work there is a double edged sword, they must get some excellent applicants for every job but they probably have to sift through thousands of applications.

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Class Discussion

The class discussion, conducted by Greg Street (Ghost Crawler) and Tom Chilton, for the World of Warcraft started with Death Knights. Some explanation about where the class has evolved from and touching upon runes and runic power. The starting zone for Death Knights will be a zone worth playing through just for the experience, even if you don't want to level all the way to 80. Something that was very interesting is that the talent trees are less task specific. Apparently you can use any tree for either DPS or tanking.

Greg then started to go through some changes to the classes. There were some excellent explanations about how and why they had made certain changes; i'm not going to detail everything as there was a lot of information. He touched upon shadow priest DPS, discipline healing ability in raids and the removal of racial talents for priests. Mind sear is apparently a popular new ability among Blizzard staff. Moonkin were covered, discussing mana and crowd control and DPS issues. This brought a smile to Alassiel's face. There was a huge reaction to Paladins by the audience; in fact they got their own slide in the presentation.


Warriors have been the main tank for a long time, they wanted to make sure that warriors were still desired, but not the exclusive tank, after the removal of crushing blows. They also wanted to make sure that there were “fun things” to take in the protection tree in addition to the mitigation abilities. A desire was expressed by the designed to maintain a very clear difference between the different tanking classes while ensuring they all have the tools they need.

In terms of groups, flexibility was addressed. Ensuring that more different class/talents were viable in raids, focusing on the idea that you were bringing the player not the class. They didn't want the game to be about buffs and potions but gear and skill. Player skill will be the most important reason to chose someone for a group. The implementation of spell power will make life easier for healers when soloing. The same goes for threat generation based more on damage, for tanks, as opposed to high threat abilities.

Yes, they are working on a dual spec system. They want you do be able to swap talent spec mid raid but they don't seem to have too many details yet. Obviously not a system where you can swap from arms to prot and back again I the middle of an arena battle but they don't want you to have to head into town every time you need to swap. On top of that they want to improve the UI to support different gear sets. Implementing something like outfitter or item rack where switching gear sets easily while still keeping these sets in your bags.

Mages, rogues and warlocks were the source of the most questions. Lots of points were mentioned, I started tuneing out sorry, making mages do more DPS isn't at the top of my priority list. Sadly no questions were asked about warriors or priests.

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Mike Morhaime Interview

Direct TV interviewed Mike shortly after the opening speech. A fair amount of focus was placed on Diablo 3, but there was also some discussion of the upcoming film, apparently there is a script. Mike gave no strong confirmation to anything, which isn't too surprising. There will be another BlizzCon at some stage and yes there is another MMO in development but, apparently, we won't be hearing much about it for a while. We can also expect more ads along the lines of the ones staring Mr T and William Shatner, one of the celebrities has the initials OO, could that be Ozzy Osbourne? There was also a video of his office; it was touching to hear how the company was founded on a loan from his grandmother.

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BlizzCon Begins

Time counts down, fifteen minutes to go. It is 4:45am and I haven't really slept all that well. The excitement builds as the coverage hosts banter back and forth about the upcoming day. It seems like this weekend should be a coffee drinking, sleep lacking, marathon.

Finally the opening ceremony begins, and a humble Mike Morhaime apologises about the ticket debacle, apparently they sold 15,000 tickets in 15 minutes, and welcomes the audience. Its a tough crowd and even getting a sentence out is tricky with repeated interjections of cheering. After his opening spiel there is a highlights reel from WWI earlier in the year in Paris. This is followed with a replay of the Wrath cinematic. Then some Diablo news, another class is announced for the third game, The Wizard.

Mike did a great job, gamers are a tough crowd and without a massive ground breaking announcement he was somewhat unarmed. Sure a new class for Diablo 3 is nice but that only satisfies a portion of the crowd. This is however only the introduction perhaps the panels later in the day will hold more Warcraft information.

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Friday, October 10, 2008

Welcome to BlizzCon

“BlizzCon is a celebration of the Warcraft, StarCraft, and Diablo franchises and the communities that surround them. This two-day event will contain Q&A panels featuring Blizzard Entertainment developers, social events for players and developers to meet one another, and hands-on gameplay featuring your favorite Blizzard Entertainment games.”


This weekend BlizzCon will be held Anaheim California. In fact as I write this Blizzard fans are swarming around the area collecting entry badges, checking into hotels and stocking up on energy drink. I was shocked to discover last night that not everyone knows what BlizzCon is, well, it’s the place I wish I was right now. There will inevitably be major announcements, excellent displays and most of all, thousands of people who share my passion. All entrants will also receive goody bags with some excellent items in them. Sadly BlizzCon didn’t coincide with when I was in the US so it will have to wait until next year before I get to go.

However, I am lucky enough to be able to watch the live coverage on Main Event (Pay TV) thanks to Alassiel’s mother. There is no internet connection there but I will be writing posts to put up as soon as I get home. Expect to read about all the major announcements as you brew your coffee Monday morning.

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Ask a Question Rules

So there is a competition at Blizz Con to have your question asked to the developers. 20 people will get their question answered as well as a cool prize. However there are some weird restrictions as to who is eligible to enter. Normally it is restricted to only the US, so to see Australia listed at all was nice. However if you live in the sates of Queensland, Victoria or ACT you are not eligible. Firstly who ever wrote this need to revisit their geography, the ACT is a territory not a state. Second why are Qld, Vic and Act not eligible. It just makes no sense!

There is a reason I’m annoyed about this. Alassiel and I have purchased the Blizz Con coverage on Main event (pay TV) and I wouldn’t have minded getting a question answered. Also the purchase of this coverage is supposed to entitle you with a cool in game mount and I am worried this will set a precedent of my state not getting our mounts.

If you are wondering my question is “What is the next gen MMO you are working on?”

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Why

I would like to preface this post by say this is not a justification for playing the World of Warcraft, I have no desire to justify what I do with my time. It is instead an explanation as to why many people enjoy this game so much.

Throughout my life I have never been the center of social circles. I am not the person who is at the top of everyone I knows party invite list. This isn’t a case of being left out but instead relates an innate need to be important. Essentially it is the desire to be popular.


In major contrast is my life in the World of Warcraft. As a protection warrior and one of the top tanks in my guild, a list of desired party or raid members will often start with my name. The very nature of the game means that a tank is required in every group and although I am most certainly not the best tank in the game, I have built a reputation within my guild as a good player who is friendly, fun and reliable (well I hope I have anyway).

The World of Warcraft is essentially a club house; you can log on at almost any time of day or night and have a chat to one of your friends. People are there when they have free time and want to do something or when they are just hanging out. If you feel like it, you can organise an event at the drop of a hat. Subsequently you can avoid the scheduling and time conflicts that always seem to occur when planning to go out for lunch/dinner/drinks with friends or family. You can also avoid situations where none of your friends don't answer their phones and you are bored or lonely. Flexibility and freedom are they key here and they exist without upsetting or annoying anyone.

The nature of my job also means that any feedback I get relating to my work tends to be negative. In addition, involvement in my projects by other members of my department and my manager is very low. So essentially I work alone with very little positive reinforcement.


Again this is a large contrast to the World of Warcraft. Most of my time there, is spent working in teams or at least five and although criticism is often dealt out it is generally balanced with praise and congratulations when goals or targets are met. Almost every raid or group is ended with “Thankyou everyone great run” and although for some people this is a hollow statement they feel obliged to write, within our guild as well as for many pick up groups it is sincere. This leads to a situation where the rewards, in this case emotional, are greater when achieving goals within the game than when achieving goals in real life.

There are other hobbies which create situations very similar to this. When compared to other aspects of your life, you might get more satisfaction from playing in your local football team; receive a bigger emotional reward from your progression in a martial arts club or a more significant feeling of belonging at a war gaming tournament.

In a situation where I got more of these things from my work life then perhaps I would find less value in the time I spend in the game. This may mean I should look for a new job or change the approach I have to my current one. However that would not change the fact that my presence is often more desired in the virtual world than the real world. It provides an excellent platform and venue for casual, convenient, social interaction which fulfills my desires to socialise. Finally, on this platform we have built a community to which I have a strong sense of belonging.

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Thursday, October 9, 2008

Welcome to the fold


This week saw Elfarol, whom I have mentioned many times on this blog, start up his own blog. Welcome to the wonderful world of random thoughts on paper or should I say screen. I would encourage everyone to check it out, he is a great writer.

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Friday, October 3, 2008

Nothing to see here

My wow life has been pretty boring of late. I haven’t had a huge amount of time to play and what time I have had has been spent on getting my new computer running. Re-installing Warcraft from scratch and then getting all your addons macros and key binding right takes a surprisingly long time. When online I have been working on completing quests i’m aiming for the Seeker title) and getting my fishing up to scratch.

Sadly all my fishing time has been a bit of a waste. If I had waited until Wrath apparently I would have needed significantly less catches. However once Wrath hits the last thing I want to do is level fishing from 250.

Finally I put in my annual leave from for the 14th of November in today. Alassiel has moved around her shifts so we will both be able to get in there for at least day and work as leveling nice and fast.

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