Monday, March 16, 2009

Warriors in 3.1.0 - PvP and Stances


You may have noticed my post a little while back about protection warriors in PvP. Well it appears we (by we I refer to all warriors not just tanks) are due for a buff in the next patch, a buff mostly aimed for PvP so all you Death Knights better watch out.Apparently all our stances will “suck less” with the penalties being reduced and a armour penetration effect added to Battle Stance. Currently of the three warrior stances one (Battle) is essentially a lack of stance with no bonus or penalty and the other two offer a bonus that comes with a penalty. So Berserker Stance gives you additional critical strike rating but increases the amount of damage you take and Defence Stance reduces the amount of damage you take but also reduces the amount you deal. The latest build is set to give Battle Stance an increase in armour penetration and halve the penalty of both Berserker and Defensive Stances.
Although these changes are squarely aimed at PvP where a warrior in Berserker Stance is easy prey with a nice big damage boost against them the changes to Defensive Stance will be fantastic for the tanks out there who will effectively deal an additional 5% damage.

We will also be getting a new ability; Shattering Throw deals damage, reduces armour and removes an invulnerability effect. It will have a 5 minute cool down, cost 25 rage and but will only be usable in battle stance. This will be a big deal for PvP warriors who will be one of only two classes who can offer some beat down to an ice blocked Mage or shielded Paladin. However It’s PvE effects will be somewhat limited as I highly doubt any raid bosses will be susceptible to this.

Last but not least there will be reductions to the cool downs on Last Stand and Intimidating Shout.

As a final note, I can be beaten by Death Knights.

1 comment:

El Farol said...

I think we should duel come 3.1 - I think you might have a fighting (!) chance.