Friday, August 21, 2009

BlizzCon

BlizzCon is nearly here and i''m not going.

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Sunday, July 12, 2009

Small and Fragile


Dryad - Photo and painting by yours truely

So when I was younger I played lots of miniture, card and other nerd games. For many years these games kinda sat on the side lines. I never got rid of my Imperial Guard army, my Escher gang, Battle Tech deck or Hero Clix. Recently I have had a resurgence of gaming desire. This has come in the form of starting to paint a Wood Elf Warhammer Fantasy Army and participating in a Dungeon's and Dragons game.

My intention is to try and post more pictures as Alassiel and I paint our way through the Wood Elf army and the characters my friends and I are using to play D&D. You can follow along with our D&D game at Ianis World.

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Wednesday, June 10, 2009

Making Progress (Not Bacon)


This week we made some great progress into Ulduar downing Leviathan, Razorscale, Deconstructor, Ignis and Kulgan. We also made a couple of attempts at the Iron Council where I discovered I can still get one shot under the right circumstances. Five bosses is a good start and I think the Iron council will fall eventually, especially when I stop letting him stand in runes of DOOM!

A primarily guild group did get this far a few weeks back but I was off in an alternate (and distinctly more nerdy) fantasy world so much of this was new for me. If I may say so myself Alassiel and I made an excellent team taking out the adds on Ignis with the help of some great healing by Farex, Ianthe and Nums. It was also very rewarding to down Ignis after failing last week and several times this week.

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The end of CoS as we know it

It is with a mixture of sadness and excitement that I announce to you the disbanding of the Children of Stormwind. With the guild master due to become a father and the guild growing beyond control into something far less organized and close knit than we had planned the leadership group unanimously voted to disband COS and form a new smaller guild, Focus. Saturday night was the curtain call with many members new and old gathering in Stormwind for the final group photo. Some celebrated with Champaign, others spammed trade with “OMG my guild disbanded LF Guild!” But I believe our new guild ‘Focus’ will be a fantastic step forward, the intention is to keep the numbers down and work towards making some progression through raids. We are off to a great start with three Ulduar bosses falling on the Sunday evening! Beyond that I see at least two more as achievable so we should start to see some solid movement.

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Monday, April 6, 2009

Moving foward

Many of you may have noticed my blog has been some what lacking again, additionally I haven’t giving Michelle over at Warcraft Outsiders for a couple of weeks. Firstly if you are an avid reader who checks this blog compulsively every day I apologise for disappointing you. There are a couple of reasons as to why my blog has lessened somewhat recently, mostly this is because I am moving jobs. A couple of weeks back a put in an application with another company and was very happy when it was successful. But aside from the turmoil involved in leaving one company and joining another I have found my enthusiasm for Warcraft somewhat lessened. Sure I have enjoyed logging on to do heroics and raids here and there but overall I am playing a lot less.

On a more positive note I have been thoroughly enjoying showing Ianthe (a friend of mine who just reached 80) through heroics and hopefully soon raids. We also finished off our 200 rate arena matches last night just in time for the cut off on Tuesday.

I think I will probably continue on this lessened play schedule until 3.1 comes out then it will be full steam ahead into Uldar!

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Monday, March 16, 2009

For glory! For honor! For… a Murloc?


In a genius manoeuvre clearly designed to make Blizzard piles of easy money the current arena tournament features a unique, desirable and achievable prize. All players who participate in 200 rated matches in the arena tournament will receive an armoured murloc pet.

Subsequently a large number of players who would never step into arena have paid their US$20 and stepped into the arena tournament realms. Alassiel with her insatiable desire to collect pets is one of these people so joined by Sellia and I, Triptych was reformed.

Although we have certainly lost our fair share of matches we have also won many of them. Typically against teams such as “Nom nom nom Murloc”, “Strip or Win” and “Murloc or bust”

As a team we are defiantly improving and I am confident in saying we suck less! Did I happen to mention I am playing a Death Knight?

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Warriors in 3.1.0 - PvP and Stances


You may have noticed my post a little while back about protection warriors in PvP. Well it appears we (by we I refer to all warriors not just tanks) are due for a buff in the next patch, a buff mostly aimed for PvP so all you Death Knights better watch out.Apparently all our stances will “suck less” with the penalties being reduced and a armour penetration effect added to Battle Stance. Currently of the three warrior stances one (Battle) is essentially a lack of stance with no bonus or penalty and the other two offer a bonus that comes with a penalty. So Berserker Stance gives you additional critical strike rating but increases the amount of damage you take and Defence Stance reduces the amount of damage you take but also reduces the amount you deal. The latest build is set to give Battle Stance an increase in armour penetration and halve the penalty of both Berserker and Defensive Stances.
Although these changes are squarely aimed at PvP where a warrior in Berserker Stance is easy prey with a nice big damage boost against them the changes to Defensive Stance will be fantastic for the tanks out there who will effectively deal an additional 5% damage.

We will also be getting a new ability; Shattering Throw deals damage, reduces armour and removes an invulnerability effect. It will have a 5 minute cool down, cost 25 rage and but will only be usable in battle stance. This will be a big deal for PvP warriors who will be one of only two classes who can offer some beat down to an ice blocked Mage or shielded Paladin. However It’s PvE effects will be somewhat limited as I highly doubt any raid bosses will be susceptible to this.

Last but not least there will be reductions to the cool downs on Last Stand and Intimidating Shout.

As a final note, I can be beaten by Death Knights.

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